Harry Berglund
Harry Berglund
Game art student at The Game Assembly
Stockholm, Sweden

Summary

Hello there!
I'm a former content creator that has worked in video production, photography and web editing turned game artist. I discovered my passion for 3D in early 2021 and have worked hard to learn the pipeline and necessary skillset for 3D art. As of April 2024 I've finished my portfolio at TGA that I'm using to apply for an game artist internship in hopes of one day working in the gaming industry as a professional artist.

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Skills

3D ModelingTexturingTexture Baking

Software proficiency

Blender
Blender
Maya
Maya
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Marmoset Toolbag
Marmoset Toolbag
Unreal Engine
Unreal Engine
ZBrush
ZBrush
Unity
Unity
Adobe Lightroom
Adobe Lightroom
plasticity
plasticity